WebHi, I have a java process started by AIR and I want to transfer data between them. When I was transferring a String array (actually a very small one which only contains ten elements from 0.0 to 9.0), not all data could be transferred. It's like only 50% of them were received correctly. I did some s... WebApr 12, 2015 · Peer-to-peer games. Since Flash Player 10, you can create multiplayer games without the need of an intermediary server to facilitate player communication. The Flash Player can use a protocol (Adobe's Real-Time Media Flow Protocol) that allows direct peer-to-peer communication. Instead of using server-side code to handle the game logic and ...
How to Make Multiplayer TCP Flash Game? - Adobe Inc.
WebDec 14, 2012 · Hello everyone, I made a controller with 12 buttons, and when each button is pressed its send a string over to actionscript. The strings that i send are "A1","A2" and so on. But sometimes the string i receive is "2" instead of "A2". How can i fix this, because this is very annoying because sometimes the action trigged by the button never fires because of … Web我想要做的事:AS3系列化 在工具栏,拖动 - 具备对象和dropable到一个影片剪辑(他们则成为影片剪辑的孩子)。一旦完成,我希望能够序列化这个对象,所以我可以将它保存到一个文件中。 chippy driving school
when to use writeUTF() and writeUTFBytes() in ByteArray …
WebУ меня есть массив байтов, и я хочу преобразовать первые 10 байтов и сохранить их в виде строки, следующие 138 байтов являются ненужными, а следующие 4 байта должны быть числом. У меня есть код, но он работает не так, как я ... WebHi Chen, I don't think the transfer rate is too high, but without seeing some sample code I'm not exactly sure what could be happening. I would recommend - 3294349 Weblocal bytes = self: readUTFBytes ( length ) ba. _buf = ByteArray. putBytes ( ba. _buf, bytes, offset ) return self--chaining: end--write bytes TO us FROM array--ba array to write FROM--length for ba being read from--offset for ba being written to--function ByteArray:writeBytes ( ba, offset, length) assert ( ba and ba: isa (ByteArray), " Need a ... chippy dre porthmadog